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San Francisco, United States

Motion Designer - Video Producer

Macroscope · San Francisco · United States

Salary
from $150,000 per year
Contract
Full time
Occupation
Graphic Designer

Posted: 7/23/2026 · Last checked: 11/10/2026

Job description

Quoted in full from Macroscope's job posting. Gavroche does not edit it.

About Macroscope

Macroscope is building the infrastructure for the next generation of software development, where engineers direct fleets of agents, every change is automatically reviewed and verified, and organizations have a clear understanding of how their products and codebases are evolving.

Our mission is to give engineers more leverage and leaders more clarity, so teams can build better software, faster.

Macroscope is founded by former entrepreneurs who have started and sold multiple companies, and operated as product/engineering executives at public tech companies. We're fortunate to be supported by the best VC firms and angels in the business, including Lightspeed Venture Partners, Thrive Capital, Google Ventures, and Adverb.

About the role

We're hiring a Brand & Motion Designer to own how Macroscope shows up in the world. Every week there are new launches that deserve high craft visual concepts and polished videos to broadcast them.

This is a full-time, in-house creative role. You'll own visual marketing assets, motion design, and video production end to end: animated launch videos, short-form video social content, and a creative pipeline that makes it scalable.

You'll work directly with the founders and our growth marketer, with full creative ownership of the craft.

What You'll Do

  • Own all visual marketing output: UI motion graphics, social video, and ad campaign materials.

  • Proactively find stories—understand the product, watch what the team is shipping and turn it into meaningful content, rather than waiting for briefs.

  • Balance high production value launch moments with a scrappy, always-on cadence of social video between them.

  • Build and own our motion pipeline leveraging coding agents and custom design tools to scale visual craft with product velocity.

  • Evolve and maintain our brand across every surface.

  • Own the story end-to-end: Pitch, design, shoot, edit, animate, and publish yourself.

What Success Looks Like

  • Every feature ships with a launch videos that matches the quality of the product.

  • A steady, recognizable cadence of video and motion content that reinforces our visual identity.

  • Stories surface from inside the company because you found them, and brought them to life.

  • The motion asset pipeline is fast and repeatable instead of a bottleneck.

  • The brand feels coherent and unmistakable everywhere it appears.

Who You Are

  • 2+ years in brand, motion, or video design, with a portfolio of shipped work—launch videos, social content, and motion graphics you made yourself.

  • Full-stack creative: comfortable across animation, editing, design tools, and ideally code-driven video like Remotion or similar.

  • A smart storyteller —you can find the narrative in a technical product update and make people actually care in 30 seconds.

  • Experience with developer or technical audiences strongly preferred; you know the difference between content that developers respect and slop they scroll past.

  • Creatively autonomous: scrappy, fast, self-directed, and happy owning everything from concept to publish.

  • You use AI tools throughout your creative workflow, and you're curious about staying up to date with the latest and greatest.

The base pay for the Brand & Motion Designer position ranges from $150k/year to $300k/year. Pay is based on several factors and may vary depending on job-related knowledge, skills, and experience.

About you
  • You are extremely high agency. We are a small startup and we intend to keep an extremely flat organizational structure for as long as possible. Instead of relying on people managers, product managers and heavy processes, we rely on exceptionally talented individuals with high agency to be self-motivated towards contributing to our mission.

  • You want to work at an early stage startup. The default state of any startup is failure. The only way to overcome the daunting odds of making a startup venture successful is for a densely packed group of insanely hard working and talented people to work together to build something useful to and loved by customers. If you're not willing to work extremely hard on something high risk, this startup isn't for you.

  • You act like an owner. You put immense care and craft into what you build because you take responsibility for all parts of the product. You don't walk past broken windows.

  • You care about what we're building. Life's too short to work on something you're not passionate about. We are a small group of ambitious people who want to build something insanely great that we want to use, and that we think every company will want to use. If our mission and product don't resonate with you, we understand and would encourage you to find something that does.

From Gavroche data

Figures computed from live adverts on Gavroche; the job text above is the employer's.

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